Developer Meetings/OrganizerInstruction
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Revision as of 23:53, 30 January 2013 by JChris.FillionR (talk | contribs) (→Around 3.55pm, reply to your first email with hangout link)
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Contents
- 1 Day of the hangout, edit Developer meetings page
- 2 Around 10am, create an event in the "Slicer BarCamp" community and send a first email on the slicer-developer list
- 3 Around 3.50pm, start a hangout
- 4 Around 3.55pm, reply to your first email with hangout link
- 5 After or duringthe meeting, udpate conclusion
Day of the hangout, edit Developer meetings page
The day of the hangout, edit the Developer Meeting page available on the wiki:
- Uncomment the entry associated with the following week or create the corresponding page.
Around 10am, create an event in the "Slicer BarCamp" community and send a first email on the slicer-developer list
After opening the Slicer BarCamp page, follow the step described below.
Then send an email to the list using the following Email template:
Hi Slicers, We'll be having our Slicer4 developer hangout today at 4pm EST. Since the Google hangout platform have been upgraded, you will RECEIVE THE LINK allowing to join the hangout FIVE MINUTES BEFORE IT STARTS. If you have specific point you want to discuss, consider updating the wiki: http://www.slicer.org/slicerWiki/index.php/Developer_Meetings/HANGOUTDATE
Around 3.50pm, start a hangout
See Google help: Start a hangout for details
I usually invite the Slicer Developers circle I created.
Around 3.55pm, reply to your first email with hangout link
Email template:
The link to access today's hangout will be: https://plus.google.com/hangouts/YOUR-HANGHOUT-LINK Talk to you soon, Jc
After or duringthe meeting, udpate conclusion
After the meeting, update the conclusion and send an email to the slicer developer list.
See here for an example of conclusion and here for an example of email.