Documentation/4.0/SlicerApplication/StructureSets
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These are Greg's development notes. Beware of inaccurate and misleading information below.
Introduction
The term "structure set" is used in RT to denote a set of structures (labels) which are attached to an image. The goal of this project is to improve Slicer so it can handle overlapping structures. The following is a rough list of required functionality:
- Identify structureset images at load time
- Load structureset images
- Display overlapping contours in structure set
- Editor can switch between labelmap and structureset representation
- Modify editor GUI to make easier selecting current structure
- Save structureset images
Notes
- Identifying structureset images
- For now, I just assume that any vector image is a structureset image
- Loading structureset images
- Images, when loaded, are sent to vtkMRMLVolumeArchetypeStorageNode::ReadData(), which decides whether the file has a scalar or vector image
- The type of the MRML node created is vtkMRMLVectorVolumeNode
- Ref: Libs/MRML/Core/vtkMRMLVolumeArchetypeStorageNode.cxx
- A vtkMRMLVectorVolumeDisplayNode is attached to the storage node
- Displaying overlapping contours