Slicer3:Python:ScriptedActor
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After a conversation with Gordon Kindlmann, I (Steve Pieper) decided to try an experiment...
Question
Can python be used to tie non-VTK-aware OpenGL C++ code into VTK?
Answer
I checked in some code to make this possible. The C++ class, vtkOpenGLScriptedActor, allows you to specify a script that should be executed inside the VTK render process. This calls out to python, where arbitrary code can be run (something like a callback).
The example script shows how to draw some simple OpenGL shapes in the same window with a VTK managed sphere. The example relies on having PyOpenGL installed in Slicer's python.
The result is shown in the image to the right.