Modules:Editor-Documentation
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- To be filled in by Steve Pieper and others
- Volumes: Source volume: Indicate the volume that you want to use as backdrop for the editing session
Provide the name for the label map volume and, if new hit the create label map button.
- Tools:
- select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels.
- Threshold:
- Select a label value.
- Voxels in the source volume within the range will have the label value that is selected. ** When apply is clicked, the labels are written into the label map.
- Threshold Painting and drawing
- Use Threshold to determine a threshold range and click on Use for Paint
- Change into Paint or Draw and click on the Threshold button
- begin painting/drawing
- Change Island: Changes color of an island, where Island is a group of connected pixels with the same label. Does not change other voxels with the same label.
- This tool is useful after thresholding, to separate anatomy further.
- Click Change Island.
- Click New Label and select a color, or enter a color number.
- Click any part of the island.
- Pixels that are part of that island will receive the New Label value.
- Remove Island NOT YET IMPLEMENTED
- Remove Islands: Automatically removes areas based on size.
- Useful for removing small areas that should not have been thresholded.
- Example: use an area of 10 to remove all islands less than 10 voxels in size.
- Save Island NOT YET IMPLEMENTED
- Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation.
- Useful for separating a single connected structure from other structures.