Difference between revisions of "Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Saving"
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Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: '''What is a scene?''' | Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: '''What is a scene?''' | ||
− | * Present a simple | + | * Present a simple option: "Save 3D Slicer scene description and all unsaved data" separate from advanced UI. |
* Present a "help icon" that explains what a scene is. | * Present a "help icon" that explains what a scene is. | ||
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Revision as of 14:19, 19 December 2008
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3. Saving
Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: What is a scene?
- Present a simple option: "Save 3D Slicer scene description and all unsaved data" separate from advanced UI.
- Present a "help icon" that explains what a scene is.