Difference between revisions of "Slicer3:UIDesign:WorkingProblems:SlicerUsabilityInTractography:Saving"

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Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: '''What is a scene?'''
 
Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: '''What is a scene?'''
  
* Present a simple save interface: "save all unsaved data"
+
* Present a simple option: "Save 3D Slicer scene description and all unsaved data" separate from advanced UI.
 
* Present a "help icon" that explains what a scene is.
 
* Present a "help icon" that explains what a scene is.
* Or make it clear that all adjustable settings for save destinations, formats, etc. are ready to go -- no additional information is necessary.
 

Revision as of 14:19, 19 December 2008

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3. Saving

Like loading, saving interface could be simplified -- or broken into a simple and advanced presentation. First time a user arrives here, he is confronted with the concept of a scene and wonders: What is a scene?

  • Present a simple option: "Save 3D Slicer scene description and all unsaved data" separate from advanced UI.
  • Present a "help icon" that explains what a scene is.