Difference between revisions of "Developer Meetings/20131029"
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* Avoid direct node observation by listening for the Scene. | * Avoid direct node observation by listening for the Scene. | ||
− | * | + | * Investigate how the qMRMLSceneModel can be obtmized so that one instance of the model is shared whenever possible. This would reduce the number of observations. |
Revision as of 20:40, 29 October 2013
Home < Developer Meetings < 20131029Contents
Attendees: Steve Pieper, Andriy Fedorov, Andras Lasso, Csaba Pinter, Kevin Wang, Ron Kikinis, Nicole Aucoin, Jc
To discuss
Results
Following today's discussion, we decided to go with OptionA described in here, it means that we would have to improve the performance of the MRML scene.
Few options:
- Avoid direct node observation by listening for the Scene.
- Investigate how the qMRMLSceneModel can be obtmized so that one instance of the model is shared whenever possible. This would reduce the number of observations.