Difference between revisions of "Modules:Editor-Documentation"
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=Introduction= | =Introduction= | ||
− | * To be | + | * *his is very preliminary |
− | * | + | * To be completed by Steve Pieper and others |
− | Provide the name for the label map volume and, if new hit the create label map button. | + | =Volumes= |
− | + | * Source volume: Indicate the volume that you want to use as backdrop for the editing session | |
− | + | * Provide the name for the label map volume and, if new hit the create label map button. | |
− | + | =Tools= | |
+ | *select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels. | ||
=Threshold= | =Threshold= | ||
− | + | * Select a label value. | |
− | + | * Voxels in the source volume within the range will have the label value that is selected. * When apply is clicked, the labels are written into the label map. | |
− | |||
=Threshold Painting and drawing= | =Threshold Painting and drawing= | ||
− | + | * Use Threshold to determine a threshold range and click on Use for Paint | |
− | + | * Change into Paint or Draw and click on the Threshold button | |
− | + | * begin painting/drawing | |
− | |||
=Change Island= | =Change Island= | ||
− | + | *Changes color of an island, where Island is a group of connected pixels with the same label. Does not change other voxels with the same label. | |
− | + | * This tool is useful after thresholding, to separate anatomy further. | |
− | + | * Click Change Island. | |
− | + | * Click New Label and select a color, or enter a color number. | |
− | + | * Click any part of the island. | |
− | + | * Pixels that are part of that island will receive the New Label value. | |
=Remove Island= | =Remove Island= | ||
'''NOT YET IMPLEMENTED''' | '''NOT YET IMPLEMENTED''' | ||
− | + | * Remove Islands: Automatically removes areas based on size. | |
− | + | * Useful for removing small areas that should not have been thresholded. | |
− | + | * Example: use an area of 10 to remove all islands less than 10 voxels in size. | |
=Save Island= | =Save Island= | ||
'''NOT YET IMPLEMENTED''' | '''NOT YET IMPLEMENTED''' | ||
* Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation. | * Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation. | ||
* Useful for separating a single connected structure from other structures. | * Useful for separating a single connected structure from other structures. | ||
− | |||
=Modelmaker= | =Modelmaker= | ||
* A simple version of the full CLI module | * A simple version of the full CLI module | ||
* select smooth model for more pleasing results | * select smooth model for more pleasing results | ||
* Just click apply and models of all label maps will be created. | * Just click apply and models of all label maps will be created. |
Revision as of 15:02, 5 April 2008
Home < Modules:Editor-DocumentationContents
Introduction
- *his is very preliminary
- To be completed by Steve Pieper and others
Volumes
- Source volume: Indicate the volume that you want to use as backdrop for the editing session
- Provide the name for the label map volume and, if new hit the create label map button.
Tools
- select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels.
Threshold
- Select a label value.
- Voxels in the source volume within the range will have the label value that is selected. * When apply is clicked, the labels are written into the label map.
Threshold Painting and drawing
- Use Threshold to determine a threshold range and click on Use for Paint
- Change into Paint or Draw and click on the Threshold button
- begin painting/drawing
Change Island
- Changes color of an island, where Island is a group of connected pixels with the same label. Does not change other voxels with the same label.
- This tool is useful after thresholding, to separate anatomy further.
- Click Change Island.
- Click New Label and select a color, or enter a color number.
- Click any part of the island.
- Pixels that are part of that island will receive the New Label value.
Remove Island
NOT YET IMPLEMENTED
- Remove Islands: Automatically removes areas based on size.
- Useful for removing small areas that should not have been thresholded.
- Example: use an area of 10 to remove all islands less than 10 voxels in size.
Save Island
NOT YET IMPLEMENTED
- Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation.
- Useful for separating a single connected structure from other structures.
Modelmaker
- A simple version of the full CLI module
- select smooth model for more pleasing results
- Just click apply and models of all label maps will be created.