Difference between revisions of "Developer Meetings/20160920"
From Slicer Wiki
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= Conclusion = | = Conclusion = | ||
+ | * Slicer 4.6 | ||
+ | ** Will stick with OpenGL | ||
+ | |||
+ | * Question: One or two release ? | ||
+ | ** We will do one release | ||
+ | |||
+ | * OpenGL vs OpenGL2 ? | ||
+ | ** Application is crashing when using Remote Desktop and there are no error message reported. | ||
+ | ** Should we have a way to dynamically switch ? | ||
+ | |||
+ | * How does VTK order actor ? | ||
+ | ** For 2D, set Z |
Revision as of 14:33, 20 September 2016
Home < Developer Meetings < 20160920
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To Discuss
- 4.6 Release schedule
- Adding/Building extensions for latest stable release (4.5.0-1)
Updates
Conclusion
- Slicer 4.6
- Will stick with OpenGL
- Question: One or two release ?
- We will do one release
- OpenGL vs OpenGL2 ?
- Application is crashing when using Remote Desktop and there are no error message reported.
- Should we have a way to dynamically switch ?
- How does VTK order actor ?
- For 2D, set Z