Difference between revisions of "Modules:Editor-Documentation"
From Slicer Wiki
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+ | =Introduction= | ||
* To be filled in by Steve Pieper and others | * To be filled in by Steve Pieper and others | ||
* Volumes: Source volume: Indicate the volume that you want to use as backdrop for the editing session | * Volumes: Source volume: Indicate the volume that you want to use as backdrop for the editing session | ||
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** select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels. | ** select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels. | ||
− | + | =Threshold: = | |
** Select a label value. | ** Select a label value. | ||
** Voxels in the source volume within the range will have the label value that is selected. ** When apply is clicked, the labels are written into the label map. | ** Voxels in the source volume within the range will have the label value that is selected. ** When apply is clicked, the labels are written into the label map. | ||
− | + | =Threshold Painting and drawing== | |
** Use Threshold to determine a threshold range and click on Use for Paint | ** Use Threshold to determine a threshold range and click on Use for Paint | ||
** Change into Paint or Draw and click on the Threshold button | ** Change into Paint or Draw and click on the Threshold button | ||
** begin painting/drawing | ** begin painting/drawing | ||
− | + | =Change Island= | |
+ | **Changes color of an island, where Island is a group of connected pixels with the same label. Does not change other voxels with the same label. | ||
** This tool is useful after thresholding, to separate anatomy further. | ** This tool is useful after thresholding, to separate anatomy further. | ||
** Click Change Island. | ** Click Change Island. | ||
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** Click any part of the island. | ** Click any part of the island. | ||
** Pixels that are part of that island will receive the New Label value. | ** Pixels that are part of that island will receive the New Label value. | ||
− | + | =Remove Island= | |
+ | '''NOT YET IMPLEMENTED''' | ||
** Remove Islands: Automatically removes areas based on size. | ** Remove Islands: Automatically removes areas based on size. | ||
** Useful for removing small areas that should not have been thresholded. | ** Useful for removing small areas that should not have been thresholded. | ||
** Example: use an area of 10 to remove all islands less than 10 voxels in size. | ** Example: use an area of 10 to remove all islands less than 10 voxels in size. | ||
− | + | =Save Island= | |
+ | '''NOT YET IMPLEMENTED''' | ||
** Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation. | ** Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation. | ||
** Useful for separating a single connected structure from other structures. | ** Useful for separating a single connected structure from other structures. |
Revision as of 14:57, 5 April 2008
Home < Modules:Editor-DocumentationContents
Introduction
- To be filled in by Steve Pieper and others
- Volumes: Source volume: Indicate the volume that you want to use as backdrop for the editing session
Provide the name for the label map volume and, if new hit the create label map button.
- Tools:
- select the label value for the tools to work on. Clicking on the colored box will provide a pop-up with a selection of labels.
Threshold:
- Select a label value.
- Voxels in the source volume within the range will have the label value that is selected. ** When apply is clicked, the labels are written into the label map.
Threshold Painting and drawing=
- Use Threshold to determine a threshold range and click on Use for Paint
- Change into Paint or Draw and click on the Threshold button
- begin painting/drawing
Change Island
- Changes color of an island, where Island is a group of connected pixels with the same label. Does not change other voxels with the same label.
- This tool is useful after thresholding, to separate anatomy further.
- Click Change Island.
- Click New Label and select a color, or enter a color number.
- Click any part of the island.
- Pixels that are part of that island will receive the New Label value.
Remove Island
NOT YET IMPLEMENTED
- Remove Islands: Automatically removes areas based on size.
- Useful for removing small areas that should not have been thresholded.
- Example: use an area of 10 to remove all islands less than 10 voxels in size.
Save Island
NOT YET IMPLEMENTED
- Save Island retains the selected island, and removes disconnected pixels with the same label. This is another way to clean up the results of a thresholding operation.
- Useful for separating a single connected structure from other structures.