Difference between revisions of "Slicer3:UIDesign:WorkingProblems:LinkedControls"

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! Linked in Slicer3  
 
! Linked in Slicer3  
 
! Linked in Slicer 4
 
! Linked in Slicer 4
 +
|-
 +
|Content
 +
|Foreground
 +
|align="center"| X
 +
|align="center"| X
 +
|-
 +
|
 +
|Background
 +
|align="center"| X
 +
|align="center"| X
 +
|-
 +
|
 +
|Label
 +
|align="center"| X
 +
|align="center"| X
 +
|-
 +
|
 +
|Label boundaries
 +
|align="center"| ?
 +
|align="center"| ?
 +
|-
 +
|
 +
|Glyph
 +
|align="center"| ?
 +
|align="center"| ?
 
|-  
 
|-  
 
|Representation
 
|Representation
|FG/BG Blend
+
|FG/BG Opacity
 
|align="center"| X
 
|align="center"| X
 
|align="center"| X
 
|align="center"| X

Revision as of 14:27, 14 March 2011

Home < Slicer3:UIDesign:WorkingProblems:LinkedControls

Back to Slicer3 UI Design

Slice viewing can operate in the context of a single slice reformation or in a linked state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers.

Type Parameter Linked in Slicer3 Linked in Slicer 4
Content Foreground X X
Background X X
Label X X
Label boundaries ? ?
Glyph ? ?
Representation FG/BG Opacity X X
Label opacity X X
Geometry Slice offset X X