Difference between revisions of "User:Barre/2008 Summer Project Week"
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− | * Various user-friendly optimization [[User:Barre/TODO|TODO]] | + | Notes from what was done during [http://www.na-mic.org/Wiki/index.php/2008_Summer_Project_Week 2008 Summer Project Week] |
+ | |||
+ | * Various user-friendly optimization (see [[User:Barre/TODO|TODO]]) | ||
* Tuesday | * Tuesday | ||
− | ** Craig Sharp: | + | ** Ipek Oguz: Help with Offscreen Rendering and making sure it can behave as a command-line program (without a KWW GUI) |
+ | ** Ragani: Try to convert legacy code, vtkImageResliceST.cxx, based on old vtkImageReslice | ||
+ | ** Craig Sharp: Help with Plastimatch; including the CMake code for a CLP was conflicting with his own CMake code. At the end of the day, his library needed to be linked against ITK, as opposed to just his executables; why the CLP CMake code revealed that "problem" is not clear, but in any case that's the way to go in general... | ||
+ | ** Luis: discuss the IO formats introspection (see [[User:Barre/TODO|TODO]]) | ||
+ | ** Cleanup some installation/configuration rules in QdecModule and TumorGrowth | ||
+ | * Wednesday | ||
+ | ** Gary Christensen & team: CMake/CPack presentation, help | ||
+ | ** Will: build Slicer3 (need to update the Wiki) | ||
+ | ** Alex: check the Models tree widget issue, i.e. that it is lacking the usability found in Slicer2 (see [[User:Barre/TODO|TODO]]) | ||
+ | ** Add option vtkKWTreeWithScrollbars to resize the tree manually (see [[User:Barre/TODO|TODO]]) | ||
+ | * Steve Aylward: SlicerIGT funding | ||
+ | * Thursday | ||
+ | ** Steve, Ron, Will: strategy for the infrastructure required to create Slicer3 binaries and separate modules that can be reviewed, downloaded, integrated in Slicer3. Not to be completed by RSNA. Experimentation for the moment. I (Seb) will produce some installers for Slicer3-Core + Modules, installers/ZIP for the CLP (which need to be fixed so that they can be built/installed separately against Slicer3), installers/ZIP for Slicer3-modules (using the macros that will pull them out of their repository and build them automatically), and a GUI in Slicer3 to fetch the ZIP and unpack them. | ||
+ | ** Wendy: got some info about the current font system, and make sure she agrees with the rewrite. We will stick to a simpler system, i.e. stick to the default system font and compute a smaller font from there. There will still be a (likely hidden) way to increase the font size globally, in case somebody is presenting through a projector. Feedback from the community will lead to some adjustment, but we will stay clear from hardcoding font size and family. | ||
+ | ** Bill: work on the launcher so that it supports a splash screen and the current StarKit launcher can be avoid in RPM installers... | ||
+ | *** Win32 Resources: | ||
+ | **** <small>[http://www.microsoft.com/msj/1099/c/c1099.aspx How can I implement a start-up screen that displays a bitmap in MFC?]</small> | ||
+ | **** <small>[http://support.microsoft.com/kb/815376 How to create and insert a splash screen in an SDI application or in an MDI application by using Visual C++ .NET or Visual C++ 2005]</small> | ||
+ | **** <small>[http://www.ucancode.net/Visual_C_Control/Splash-screen-of-transparent-bitmap-vc-sample.htm VC++ MFC Sample Code: Transparent bitmap splash screen]</small> | ||
+ | **** <small>[http://www.codeproject.com/KB/winsdk/win32splash.aspx Own-thread Win32 splash screen]</small> | ||
+ | **** <small>[http://www.codejock.com/support/articles/mfc/general/g_2.asp Dialog With Splash Screen]</small> | ||
+ | **** <small>[http://www.endurasoft.com/techtalk/splash.htm Making a Splash]</small> | ||
+ | **** <small>[http://www.codeproject.com/KB/dialog/splasher.aspx Splasher v1.32 - A Splash Screen Implementation]</small> | ||
+ | *** X11 Resources: | ||
+ | * Friday | ||
+ | ** Bill: work on the launcher with splashscreen | ||
+ | ** Nathan (Gary Christensen): work on the Atlas app, optimize memory consumption |
Latest revision as of 14:58, 27 June 2008
Notes from what was done during 2008 Summer Project Week
- Various user-friendly optimization (see TODO)
- Tuesday
- Ipek Oguz: Help with Offscreen Rendering and making sure it can behave as a command-line program (without a KWW GUI)
- Ragani: Try to convert legacy code, vtkImageResliceST.cxx, based on old vtkImageReslice
- Craig Sharp: Help with Plastimatch; including the CMake code for a CLP was conflicting with his own CMake code. At the end of the day, his library needed to be linked against ITK, as opposed to just his executables; why the CLP CMake code revealed that "problem" is not clear, but in any case that's the way to go in general...
- Luis: discuss the IO formats introspection (see TODO)
- Cleanup some installation/configuration rules in QdecModule and TumorGrowth
- Wednesday
- Steve Aylward: SlicerIGT funding
- Thursday
- Steve, Ron, Will: strategy for the infrastructure required to create Slicer3 binaries and separate modules that can be reviewed, downloaded, integrated in Slicer3. Not to be completed by RSNA. Experimentation for the moment. I (Seb) will produce some installers for Slicer3-Core + Modules, installers/ZIP for the CLP (which need to be fixed so that they can be built/installed separately against Slicer3), installers/ZIP for Slicer3-modules (using the macros that will pull them out of their repository and build them automatically), and a GUI in Slicer3 to fetch the ZIP and unpack them.
- Wendy: got some info about the current font system, and make sure she agrees with the rewrite. We will stick to a simpler system, i.e. stick to the default system font and compute a smaller font from there. There will still be a (likely hidden) way to increase the font size globally, in case somebody is presenting through a projector. Feedback from the community will lead to some adjustment, but we will stay clear from hardcoding font size and family.
- Bill: work on the launcher so that it supports a splash screen and the current StarKit launcher can be avoid in RPM installers...
- Win32 Resources:
- How can I implement a start-up screen that displays a bitmap in MFC?
- How to create and insert a splash screen in an SDI application or in an MDI application by using Visual C++ .NET or Visual C++ 2005
- VC++ MFC Sample Code: Transparent bitmap splash screen
- Own-thread Win32 splash screen
- Dialog With Splash Screen
- Making a Splash
- Splasher v1.32 - A Splash Screen Implementation
- X11 Resources:
- Win32 Resources:
- Friday
- Bill: work on the launcher with splashscreen
- Nathan (Gary Christensen): work on the Atlas app, optimize memory consumption