Difference between revisions of "Documentation/Nightly/Developers/SlicerExecutionModel/Programmatic Invocation"
(Updated example that calls CLI from C++) |
|||
(3 intermediate revisions by 3 users not shown) | |||
Line 118: | Line 118: | ||
[$modelMaker GetLogic] Apply $moduleNode | [$modelMaker GetLogic] Apply $moduleNode | ||
... | ... | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</pre> | </pre> | ||
Line 175: | Line 129: | ||
</pre> | </pre> | ||
− | The following code shows an example of | + | The following code shows an example of creating model node from scalar volume node in C++, using Grayscale Model Maker module. |
<pre> | <pre> | ||
− | // | + | // All data processing should be implemented in my module logic class. However, |
− | + | // module logic classes cannot directly access other module logic classes. Therefore, | |
− | + | // when my module logic is created in my module class, logic of all other modules that | |
− | + | // my module uses are retrieved and set in my module logic. | |
− | + | //----------------------------------------------------------------------------- | |
− | + | vtkMRMLAbstractLogic* qSlicerMyModule::createLogic() | |
− | + | { | |
− | + | vtkSlicerMyModuleLogic* moduleLogic = vtkSlicerMyModuleLogic::New(); | |
− | + | qSlicerAbstractCoreModule* gsModelMakerModule = qSlicerCoreApplication::application()->moduleManager()->module("GrayscaleModelMaker"); | |
+ | if (gsModelMakerModule) | ||
+ | { | ||
+ | vtkSlicerCLIModuleLogic* gsModelMakerLogic = vtkSlicerCLIModuleLogic::SafeDownCast(gsModelMakerModule->logic()); | ||
+ | moduleLogic->SetGrayscaleModelMakerLogic(gsModelMakerLogic); | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | qCritical() << Q_FUNC_INFO << ": GrayscaleModelMaker module is not found"; | ||
+ | } | ||
+ | return moduleLogic; | ||
+ | } | ||
− | + | // This method implements the processing that it is available from the GUI or other modules | |
− | + | //----------------------------------------------------------------------------- | |
− | + | vtkMRMLModelNode* vtkSlicerMyModuleLogic::CreateModelByThresholding(vtkMRMLScalarVolumeNode* volumeNode, double threshold) | |
− | + | { | |
− | + | vtkMRMLScene *scene = this->GetMRMLScene(); | |
− | + | // create output node | |
+ | vtkMRMLModelNode* outputNode = vtkMRMLModelNode::SafeDownCast(scene->AddNewNodeByClass("vtkMRMLModelNode", "modelName")); | ||
− | + | // create CLI module node and set parameters | |
− | + | vtkMRMLCommandLineModuleNode* cliNode = this->GrayscaleModelMakerLogic->CreateNodeInScene(); | |
− | + | cliNode->SetParameterAsNode("InputVolume", volumeNode); | |
− | + | cliNode->SetParameterAsNode("OutputGeometry", outputNode); | |
− | + | cliNode->SetParameterAsFloat("Threshold", threshold); | |
− | // | + | // run processing (wait until it is completed) |
− | + | this->GrayscaleModelMakerLogic->ApplyAndWait(cliNode); | |
− | |||
− | |||
− | // | + | // clean up temporary node |
− | + | scene->RemoveNode(cliNode); | |
− | |||
− | |||
− | + | return outputNode; | |
− | + | } | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | // Call the logic method from my module widget | |
− | + | //----------------------------------------------------------------------------- | |
− | + | vtkSlicerMyModuleLogic* myLogic = vtkSlicerMyModuleLogic::SafeDownCast(this->logic()); | |
− | + | vtkMRMLModelNode* outputModel = logic->CreateModelByThresholding(inputVolumeNode, threshold); | |
− | |||
− | |||
− | |||
− | |||
</pre> | </pre> | ||
− | |||
== Python Example == | == Python Example == | ||
Line 279: | Line 190: | ||
import Slicer | import Slicer | ||
from Slicer import slicer | from Slicer import slicer | ||
− | volume1 = slicer.MRMLScene.GetNodeByID( | + | volume1 = slicer.MRMLScene.GetNodeByID(“vtkMRMLScalarVolumeNode1”) |
− | volume2 = slicer.MRMLScene.GetNodeByID( | + | volume2 = slicer.MRMLScene.GetNodeByID(“vtkMRMLScalarVolumeNode2”) |
plugin = Slicer.Plugin(“Subtract Images”) | plugin = Slicer.Plugin(“Subtract Images”) | ||
− | plugin.Execute(volume1 | + | plugin.Execute(volume1,volume2) |
</pre> | </pre> | ||
Latest revision as of 15:03, 6 August 2019
Home < Documentation < Nightly < Developers < SlicerExecutionModel < Programmatic InvocationGoal
A large amount of functionality is available in command line modules for processing images and models. Some applications would like to use several modules together in a workflow or as a background processing task.
Implementation Example
This example shows calling the Model Maker (from the Editor). This example is in Tcl, but the same API can be used from C++ or Python. The idea is to query for the Model Maker module (and bail out if it is not loaded). Then to create a MRMLNode with the parameters you want for the model maker. These would be the same parameters you would set interactively. The model maker logic and gui classes are then told about the node and told to start processing. The processing then goes on in the background.
Note: check the command line module xml file for the to know the correct symbols and data types for parameters (see the <name> field for the correct parameter name string).
# # create a model using the command line module # based on the current editor parameters # # # get the image data for the label layer # set sliceLogic [lindex [vtkSlicerSliceLogic ListInstances] 0] set layerLogic [$sliceLogic GetLabelLayer] set volumeNode [$layerLogic GetVolumeNode] if { $volumeNode == "" } { errorDialog "Cannot make model - no volume node for $layerLogic in $sliceLogic." return } # # find the Model Maker # - call Enter to be sure GUI has been built # - find the GUI - for non-tcl use, try vtkSlicerApplication::GetModuleGUIByName set modelMaker "" foreach gui [vtkCommandLineModuleGUI ListInstances] { if { [$gui GetGUIName] == "Model Maker" } { set modelMaker $gui } } if { $modelMaker == "" } { errorDialog "Cannot make model: no Model Maker Module found." } $modelMaker Enter # # set up the model maker node # set moduleNode [$::slicer3::MRMLScene CreateNodeByClass "vtkMRMLCommandLineModuleNode"] $::slicer3::MRMLScene AddNode $moduleNode $moduleNode SetModuleDescription "Model Maker" $moduleNode SetParameterAsString "Name" "Quick Model" $moduleNode SetParameterAsString "FilterType" "Sinc" $moduleNode SetParameterAsBool "GenerateAll" "0" $moduleNode SetParameterAsString "Labels" [EditorGetPaintLabel] $moduleNode SetParameterAsBool "JointSmooth" 1 $moduleNode SetParameterAsBool "SplitNormals" 1 $moduleNode SetParameterAsBool "PointNormals" 1 $moduleNode SetParameterAsBool "SkipUnNamed" 1 $moduleNode SetParameterAsInt "Start" -1 $moduleNode SetParameterAsInt "End" -1 if { [[$o(smooth) GetWidget] GetSelectedState] } { $moduleNode SetParameterAsDouble "Decimate" 0.25 $moduleNode SetParameterAsDouble "Smooth" 10 } else { $moduleNode SetParameterAsDouble "Decimate" 0 $moduleNode SetParameterAsDouble "Smooth" 0 } $moduleNode SetParameterAsString "InputVolume" [$volumeNode GetID] # # output # - make a new hierarchy node if needed # set outHierarchy [[$::slicer3::MRMLScene GetNodesByClassByName "vtkMRMLModelHierarchyNode" "Editor Models"] GetItemAsObject 0] if { $outHierarchy == "" } { set outHierarchy [$::slicer3::MRMLScene CreateNodeByClass "vtkMRMLModelHierarchyNode"] $outHierarchy SetScene $::slicer3::MRMLScene $outHierarchy SetName "Editor Models" $::slicer3::MRMLScene AddNode $outHierarchy } $moduleNode SetParameterAsString "ModelSceneFile" [$outHierarchy GetID] # # run the task (in the background) # - use the GUI to provide progress feedback # - use the GUI's Logic to invoke the task # - model will show up when the processing is finished # $modelMaker SetCommandLineModuleNode $moduleNode [$modelMaker GetLogic] SetCommandLineModuleNode $moduleNode [$modelMaker GetLogic] Apply $moduleNode $this statusText "Model Making Started..." # # clean up our references # $moduleNode Delete $outHierarchy Delete $modelMaker Enter
When you are calling a shared object module, you need to add another call to initialize the pointer to the module entry point:
... $modelMaker SetCommandLineModuleNode $moduleNode [$modelMaker GetLogic] SetCommandLineModuleNode $moduleNode [$modelMaker GetLogic] LazyEvaluateModuleTarget $moduleNode [$modelMaker GetLogic] Apply $moduleNode ...
C++ example
Update the CMakeLists.txt to include
${CommandLineModule_SOURCE_DIR} ${CommandLineModule_BINARY_DIR}
The following code shows an example of creating model node from scalar volume node in C++, using Grayscale Model Maker module.
// All data processing should be implemented in my module logic class. However, // module logic classes cannot directly access other module logic classes. Therefore, // when my module logic is created in my module class, logic of all other modules that // my module uses are retrieved and set in my module logic. //----------------------------------------------------------------------------- vtkMRMLAbstractLogic* qSlicerMyModule::createLogic() { vtkSlicerMyModuleLogic* moduleLogic = vtkSlicerMyModuleLogic::New(); qSlicerAbstractCoreModule* gsModelMakerModule = qSlicerCoreApplication::application()->moduleManager()->module("GrayscaleModelMaker"); if (gsModelMakerModule) { vtkSlicerCLIModuleLogic* gsModelMakerLogic = vtkSlicerCLIModuleLogic::SafeDownCast(gsModelMakerModule->logic()); moduleLogic->SetGrayscaleModelMakerLogic(gsModelMakerLogic); } else { qCritical() << Q_FUNC_INFO << ": GrayscaleModelMaker module is not found"; } return moduleLogic; } // This method implements the processing that it is available from the GUI or other modules //----------------------------------------------------------------------------- vtkMRMLModelNode* vtkSlicerMyModuleLogic::CreateModelByThresholding(vtkMRMLScalarVolumeNode* volumeNode, double threshold) { vtkMRMLScene *scene = this->GetMRMLScene(); // create output node vtkMRMLModelNode* outputNode = vtkMRMLModelNode::SafeDownCast(scene->AddNewNodeByClass("vtkMRMLModelNode", "modelName")); // create CLI module node and set parameters vtkMRMLCommandLineModuleNode* cliNode = this->GrayscaleModelMakerLogic->CreateNodeInScene(); cliNode->SetParameterAsNode("InputVolume", volumeNode); cliNode->SetParameterAsNode("OutputGeometry", outputNode); cliNode->SetParameterAsFloat("Threshold", threshold); // run processing (wait until it is completed) this->GrayscaleModelMakerLogic->ApplyAndWait(cliNode); // clean up temporary node scene->RemoveNode(cliNode); return outputNode; } // Call the logic method from my module widget //----------------------------------------------------------------------------- vtkSlicerMyModuleLogic* myLogic = vtkSlicerMyModuleLogic::SafeDownCast(this->logic()); vtkMRMLModelNode* outputModel = logic->CreateModelByThresholding(inputVolumeNode, threshold);
Python Example
The following example calls the Substract Images command line module directly from Python (presented by Luca Antiga at the AHM 2009).
import Slicer from Slicer import slicer volume1 = slicer.MRMLScene.GetNodeByID(“vtkMRMLScalarVolumeNode1”) volume2 = slicer.MRMLScene.GetNodeByID(“vtkMRMLScalarVolumeNode2”) plugin = Slicer.Plugin(“Subtract Images”) plugin.Execute(volume1,volume2)
The next snippet calls the Grayscale Model Maker on a provided vtkMRMLScalarVolumeNode named outVolume and saves the generated gray scale model to a provided vtkMRMLModelNode named outGeometry.
import Slicer from Slicer import slicer # get or create the outVolume and outGeometry nodes plugin = Slicer.Plugin("Grayscale Model Maker") plugin.Execute(outVolume,outGeometry,threshold=10,smooth=15,decimate=0.25,splitnormals=True,pointnormals=True)
In both cases the called command line module will run hidden.