Difference between revisions of "Documentation/4.2/Developers/Tutorials/Debug Instructions/CodeLite"
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[http://www.codelite.org CodeLite] is a relatively lightweight, cross-platform IDE | [http://www.codelite.org CodeLite] is a relatively lightweight, cross-platform IDE | ||
Latest revision as of 07:44, 14 June 2013
Home < Documentation < 4.2 < Developers < Tutorials < Debug Instructions < CodeLite
For the latest Slicer documentation, visit the read-the-docs. |
CodeLite is a relatively lightweight, cross-platform IDE
Configure build
Right-click on project name and select Settings, then Customize
- Enable Custom Build: check
- Working Directory: Enter path to Slicer-build, for example /cmn/git/Slicer4-sb/Slicer-build
- For target "Build": Enter "make"
To configure the binary for the Run command, set Program=Slicer-build/Slicer under the General tab.
Configure debugger
This requires the use of a wrapper script, as detailed here
After setting up the wrapper script ("WrapSlicer4" below), change the following options:
Under Settings->General:
- Program = /cmn/git/Slicer4-sb/Slicer-build/WrapSlicer4
- Working folder = /cmn/git/Slicer4-sb/Slicer-build
Under Settings->Debugger
- "Enter here any commands passed to debugger on startup:"
set exec-wrapper /cmn/git/Slicer4-sb/Slicer-build/WrapSlicer exec-file /cmn/git/Slicer4-sb/Slicer-build/bin/SlicerQT-real