Difference between revisions of "Slicer3:UIDesign:WorkingProblems:LinkedControls"
From Slicer Wiki
Line 12: | Line 12: | ||
|Representation | |Representation | ||
|FG/BG Blend | |FG/BG Blend | ||
− | |align="center" X | + | |align="center"| X |
− | |align="center" X | + | |align="center"| X |
|- | |- | ||
| | | | ||
|Label opacity | |Label opacity | ||
− | |align="center" X | + | |align="center"| X |
− | |align="center" X | + | |align="center"| X |
|- | |- | ||
|Geometry | |Geometry | ||
|Slice offset | |Slice offset | ||
− | |align="center" X | + | |align="center"| X |
− | |align="center" X | + | |align="center"| X |
|- | |- | ||
| | | |
Revision as of 14:21, 14 March 2011
Home < Slicer3:UIDesign:WorkingProblems:LinkedControlsBack to Slicer3 UI Design
Slice viewing can operate in the context of a single slice reformation or in a linked state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers.
Type | Parameter | Linked in Slicer3 | Linked in Slicer 4 |
---|---|---|---|
Representation | FG/BG Blend | X | X |
Label opacity | X | X | |
Geometry | Slice offset | X | X |