Difference between revisions of "Slicer3:UIDesign:WorkingProblems:LinkedControls"
From Slicer Wiki
(Created page with 'Back to Slicer3 UI Design ') |
|||
Line 1: | Line 1: | ||
Back to [[Slicer3:UIDesign | Slicer3 UI Design ]] | Back to [[Slicer3:UIDesign | Slicer3 UI Design ]] | ||
+ | |||
+ | Slice viewing can operate in the context of a single slice reformation or in a linked state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers. | ||
+ | |||
+ | {| | ||
+ | |- !|| !Parameter || !Linked in Slicer3 || !Linked in Slicer 4|| | ||
+ | |- || || || || | ||
+ | |} |
Revision as of 14:08, 14 March 2011
Home < Slicer3:UIDesign:WorkingProblems:LinkedControlsBack to Slicer3 UI Design
Slice viewing can operate in the context of a single slice reformation or in a linked state where multiple slice viewers respond to interactions with any slice viewer. When Slice Viewers are linked, a number of viewing geometry and view representation parameters are linked across viewers.